iPhone 3G/3GS/4 Hidden deeply in an ancient temple, a number of magic orbs can be found.Harness their magic powers and collect as many as possible, but beware. There are multiple kinds of orbs that feature different ways of influencing other orbs.They can not be controlled directly, but only by activating other orbs in their proximity, […]
After trying the Sennheiser MM 550 and returning them, I continued using my good, old Philips SHB-9000 until they fell apart a couple of weeks ago. I tried the Philips SHB-9100 and was close to buying another pair of Philips SHB-9000 until I figured that there must be a pair of Noise-cancelling bluetooth headphones that […]
This script for Autodesk Maya 2011 will read the notation of a chess game and convert it to an animation.
PlayStation 3, XBOX 360, Windows
Let me, even as a justification to my inner geek, explain to you why I print things from the internet for myself.
The Sennheiser MM 550 seemed to be the first Bluetooth headphones with active noise cancelling that actually fit around my ears so I just had to get them and see what they were like.
Many video games are designed to evolve over time. The development process isn’t finished once the game is released but is to be continued as long as there’s demand. Most games designed that way are subscription-based online games. The demand can easily be foreseen by looking at the number of active subscriptions and the development of additional content and updates is funded by the subscription fees.
Until about 5 years ago, additional content for anything but MMORPGs was usually delivered by releasing a sequel to the first game, based on the same engine or by releasing an expansion pack.
Crazy Machines for Wii
I’d like to discuss an internet phenomenon here. It’s quite old now, but the long time it survived makes it even more interesting to analyze.