Thoughts on Facebook

In the last couple of months I ran into a problem: practically everyone i know is using Facebook, but while I understood the reasons to use it, I thought, Facebook must be evil, selling all my data and personal photos to the highest bidder. I took some time to study the Facebook terms and figured that this is not entirely true. When you upload something to Facebook, you keep the intellectual property rights, they claim not to use your personal data for marketing purposes and respect your privacy settings.

You might ask: why are you using a WordPress blog instead of your Facebook profile to post this? Continue reading

LineFight Icon

LineFight released!

Today, I released my latest game: LineFight!

In this Mac game, up to 8 players (on the same Mac!) battle each other by drawing lines! Try to encircle your opponents and avoid crashing into their walls since the feature of a built-in break fell victim to the idea of simplifying controls to maximize accessibility and fun!

You can even customize the game play in many ways, tweaking almost any variable that contributes to the addictive game play. Oh, and the game looks awesome! :D

Get it now from the AppStore! 

Pro software for Macs you can’t buy?

Autodesk doesn’t really seem to care about its mac users. A year after the introduction of Lion, Maya doesn’t officially run on Lion (it runs, though if you omit certain features during the installation) as Autodesk doesn’t support it. If you want to use hardware-acceleration, you need an nVidia card. That’s an interesting concept because you can’t buy a mac with an nVidia card nor can you buy a mac with snow leopard, the OS required to run Maya 2012, according to Autodesk. To summarize this: Autodesk makes software for computers you can’t get anywhere (except used). Of course, you can buy a mac pro, get a snow leopard disc on eBay and an nVidia Quadro card (that might cost more than the mac itself). Still, that’s not what i’d call customer-friendly.

While running on lion, a similar problem occurs with Adobe’s creative suite. They support hardware-acceleration through nVidia’s CUDA instead of the openCL standard. Sort of futile, given that there’s no mac that supports CUDA.

It seems like the developers of pro software are abandoning the Mac. The System integration of Autodesk’s and Adobe’s mac software is vestigial and they can’t keep up with current developments in mac OS. Apple recently started a beta program for Mountain lion and Adobe still doesn’t support many features introduced in lion. (Full-screen, versions…). You can’t even resize a photoshop window by dragging anywhere but the lower right corner.

Solution? Apple should make and market their own equivalents to Autodesk’s and Adobes major applications. Just like they did with Final Cut Pro. They didn’t invent it up but made it a well integrated standard software for the mac that made users love their macs instead of hating them for limitations originated from third party software companies that disregard the mac as a great platform for professional media creation.

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Nokia BH-905i review

After trying the Sennheiser MM 550 and returning them, I continued using my good, old Philips SHB-9000 until they fell apart a couple of weeks ago. I tried the Philips SHB-9100 and was close to buying another pair of Philips SHB-9000 until I figured that there must be a pair of Noise-cancelling bluetooth headphones that satisfies my needs.

The Philips SHB-9000 were quite OK, but they didn’t cancel the outside noise and since they were neither covering the whole ears nor particularly soft, my ears hurt after a while.

After searching for a bit, I found the Nokia BH-905i that support A2DP as well as AVRCP and thus are compatible with any mobile phone – not only Nokia devices.

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Orbalus Released

Orbalus Released

I released Orbalus, my first game in the AppStore yesterday.

Based on the Unity engine, the basic gameplay is as simple as it can get, being wrapped in graphics as good-looking as they can currently get for a game like this on a phone. The aim of the game is to collect different kinds of Orbs. These Orbs can not be controlled directly, but only by manipulating other orbs in their proximity.

Get it from the AppStore now for your iPhone or iPod touch with iOS 4.3 or above :)

Ok, I use windows

Can’t believe it myself, but i’m writing this from Windows Live writer for windows on my iMac. Blogging clients are much more convenient than simply using the website and awkwardly slow-loading CMS backends. So thanks, microsoft for windows live writer.

I’ll see if there’s something similar for mac os x. Maybe, the replacement for iWeb in the iLife package will be, when MobileMe is history in about a year.

But to justify this, I didn’t plan on using windows live writer. I as just on BootCamp and it was there. Oh wait, it wasn’t there,, I installed it, but that was solely out of curiosity. Well. Ok… I’m using windows.

something else

(this was merely for testing the heading-feature in windows live writer.)

This doesn’t mean that I praise mcirosoft from now on. To install windows, I had to go through an awkward installation process involdving loading custom drivers using a flash drive (ok, that might be because it’s a mac), followed by about 50 individual updates, antivirus software, and an endless software activation process that involved calling microsoft by phone and entering digits using the phone keys and entering a confirmation code back into my mac… my… windows mac…

Hello, microsoft? Do your eally expect, people want this? Oh wait, you don’t have to care about people wanting this or not because you’ll sell it anyway because a billion microsoft zombies have no choice.

 

ok, that’s it x.X just wanted to try windows live writer.

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